Observer
About
Full-stack developer building simulations, games, audio software, and web apps.
I’m Tony, a full-stack developer, game developer, and artist based in Sierra Vista, Arizona. I’ve been fascinated by science and technology since I was a kid, curious about all the possibilities it opens up. The curiosity has shaped my journey throughout college and in everything I have built since.
I came to computer science a little later than most, and for a long time I assumed it wasn’t in the cards for me. But something stirred inside me, small spark of ‘what if’.
So, I went for it. Late nights fueled by caffeine and determination opened up a world of creation through code. That spark ignited and I began to make the Dean’s List, President’s List, and win scholarships. But it was never really about the recognition or honors. It’s as Richard Feynman once said, “I've already got the prize: the prize is the pleasure of finding the thing out, the kick in the discovery, the observation that other people use it. Those are the real things” (Feynman, 1999, p. 16). The reward for me was that exact moment, usually in the nocturnal hours, when a stubborn piece of code finally clicks.
You can say I have been chasing that feeling with most, if not everything, I build. I always try to push the envelope and try something new with each project. Because it’s all about the challenge and in each challenge I build up my storehouse of algorithms, data structures, architectures, and a special area for the ‘gotchas’.
So, if you’re looking for someone who treats challenging problems like an epic quest, I would love to talk.
Feynman, R. P. (1999). The pleasure of finding things out: The best short works of Richard P. Feynman (J. Robbins, Ed.). Helix Books.
Skills
- Languages
- C++
- C#
- C
- Python
- TypeScript
- JavaScript
- Java
- Kotlin
- PHP
- GLSL
- Web
- Next.js
- React
- Flask
- Django
- Tailwind CSS
- HTML
- CSS
- Bootstrap
- Graphics and audio
- Three.js
- WebGL
- JUCE
- DSP
- Web Audio API
- Game development
- Unity
- Unreal Engine
- Godot
- Pygame
- Twine
- Data and cloud
- PostgreSQL
- MySQL
- Neo4j
- Docker
- AWS Lambda
- S3
- DynamoDB
- Vercel
- Practices
- Git
- Agile
- Scrum
Experience
Work
Jul 2024 – Current
Administrative Assistant
University of Arizona, College of Engineering: Intelligence Operations
Answered phone calls and directed callers to the right extensions, helped walk-in visitors find the information they needed, and handled mail and packages. Designed and developed updated websites for VLE. Developed apps to streamline daily office operations.
Apr 2023 – Jul 2024
Administrative Student Worker
University of Arizona, College of Applied Science & Technology
Answered calls, helped walk-in visitors, maintained SharePoint pages, and developed Power Apps applications.
Dec 2021 – Aug 2022
Research Assistant, VR Lab
University of Arizona, College of Applied Science & Technology
Supported VR research, assisted study participants, collected observations, and maintained VR equipment. Created walkthroughs and guides for VR equipment and software.
Education
Graduated 2024
Bachelor of Applied Science, Computer Science
University of Arizona, College of Applied Science & Technology
Focused on software development, game design, and AI. Involved in VR research and campus tech initiatives.
Graduated 2022
Associate of Applied Science, Computer Programming
Cochise College
Foundation coursework in computer science, mathematics, and critical thinking.