Observer
About
Software and game developer building simulations, synthesizers, and web apps.
I'm a developer who's optimistic about the breakthroughs that innovation and creativity make possible in software and game development. At an early age I was fascinated by science, technology, and video games, and those interests still show up in what I build: a simulated solar system, software synthesizers, and games.
I enjoy the challenge of solving a problem with logic and code (and lots of caffeine). There's something so rewarding about the moment you get something to work properly.
I started college a little later in life. For a long time, I felt it was beyond me, that I wasn't good enough. Eventually I reached a point where I told myself I was going to give it my all and do everything I could to succeed. Maybe I hadn't been good enough, but if I worked that much harder and became the best version of myself, how could they deny me? My plan was to become so good at what I do that I couldn't be denied.
I began setting small goals that built up to bigger ones. As my grades improved, something happened: it motivated me even more. Soon I was making the Dean's List and the President's List and winning scholarships. The best part, though, was everything I was learning. Being able to create something so complex from nothing but code and logic is extremely rewarding.
Skills
- Languages
- C++
- C#
- C
- Python
- TypeScript
- JavaScript
- Java
- Kotlin
- PHP
- GLSL
- Web
- Next.js
- React
- Flask
- Django
- Tailwind CSS
- HTML
- CSS
- Bootstrap
- Graphics and audio
- Three.js
- WebGL
- JUCE
- DSP
- Web Audio API
- Game development
- Unity
- Unreal Engine
- Godot
- Pygame
- Twine
- Data and cloud
- PostgreSQL
- MySQL
- Neo4j
- Docker
- AWS Lambda
- S3
- DynamoDB
- Vercel
- Practices
- Git
- Agile
- Scrum
Experience
Work
Jul 2024 – Jul 2025
Administrative Assistant
University of Arizona, College of Applied Science & Technology
Answered phone calls and directed callers to the right extensions, helped walk-in visitors find the information they needed, and handled mail and packages.
Apr 2023 – Jul 2024
Administrative Student Worker
University of Arizona, College of Applied Science & Technology
Answered calls, helped walk-in visitors, maintained SharePoint pages, and developed Power Apps applications.
Dec 2021 – Aug 2022
Research Assistant, VR Lab
University of Arizona, College of Applied Science & Technology
Supported VR research, assisted study participants, collected observations, and maintained VR equipment.
Education
Graduated 2024
Bachelor of Applied Science, Computer Science
University of Arizona, College of Applied Science & Technology
Focused on software development, game design, and AI. Involved in VR research and campus tech initiatives.
Graduated 2022
Associate of Applied Science, Computer Programming
Cochise College
Foundation coursework in computer science, mathematics, and critical thinking.
