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Tony Vega
All projects

2026

Cryptid Hunter: Rogue

A 2D roguelike dungeon shooter with procedural dungeons, pathfinding enemies, and 2D lighting.

Cryptid Hunter: Rogue gameplay in a forest level.

A 2D roguelike dungeon crawler. Players take on the role of a cryptid hunter, venturing into dark forests and ancient ruins to uncover the secrets of legendary creatures. Each run offers new challenges and unique loot.

Features

  • Procedurally generated dungeons, so every run has a different layout and set of enemies
  • Enemies with A* pathfinding and AI
  • A variety of legendary monsters to battle
  • Visual effects using shaders, plus 2D lighting and shadows for more depth

How it's built

Built with Unity and C#, taking advantage of Unity's ScriptableObjects for game data.

  • A scene from Cryptid Hunter: Rogue.